Roger 2000
Preview
Most of us still remember the surprising release of Tobe, a platform game which
had its roots in the bonus levels of the Sega Mega-Drive hit "Cool Spot". Roger
has been coded in 1994 and has never been really finished but offered very good
playability despite that fact. Ten years have passed and now Tobe – the author
of Roger - is going to code a follow up with will be bigger and better by any
means.
Beside the classic qualities like using STE palette, Blitter and STE Sound DMA,
Roger 2000 will finally feature hardware scrolling, which was dropped for Roger
because of memory issues. In addition to that it is planned to use the upper or
lower border of the screen to display the status bar. A tech demo has already
been released which shows an impressive "parallax" scrolling with some test
graphics. According to the author it will also contain more sound effects, more
music, much bigger worlds and tons of animations. Of course the game will be
spread for free including all tools to build your own levels and worlds.
Beside all this technical stuff Roger 2000 will also introduce lots of news
concerning the gameplay. We will finally meet iron- and gumballs plus a whole
bunch of bonus items which will enhance your little player's abilities. Faster
moving and higher jumping are only two of a whole bunch of brand new extras.
All in all I believe this project has a good chance of getting finished sooner
or later. Especially since Tobe is a professional game designer who knows how to
handle projects like this. On the other hand it seems Tobe hasn't yet found a
graphics artist nor a sound wizard, but I am pretty sure other MJJ-Prod members
will give a helping hand (hi C-Rem, btw :). I am really looking forward to the
release of this platformer, and I am sure Roger 2000 will meet the high
expectations people put into this game.
Cyclone/X-Troll for Alive 2004-08-10
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Game Title: ROGER 2000
Genre: Platformer
Supported Machines: [ ] ST [X] STE [ ] TT [X] Falcon [X] CT60
Minimum Memory: [ ] 512 kb [X] 1 MB [ ] 2MB [ ] 4 MB [ ] more
HDD Installable: [X] yes [ ] no
Coding Language: GFA + 68K
Description: Jump on bubbles, avoid spikes and collect items
Game Design: Tobe/MJJ Prod
Coding: Tobe/MJJ Prod
Artwork:
Sound:
Current State: Engine coding in progress [50%]
Planned Release: Not fixed yet
Website: http://atari.freemind-tobe.com
Contact: tobe (at) freemind-tobe (dot) com
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