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-------------------------------------------------------------------------------- Even more stuff from Dbug! -------------------------------------------------------------------------------- The Dbug empire strikes back with four new compilations, 175-178. This time there is lots of new stuff, including the latest releases of the hyper productive Reservoir Gods, as well as older, previously unreleased games. Good to see that, coz I'm such a nostalgic guy ;) This is actually my first review for the great Alive diskmag, so take it easy, in case this is not the best/most entertaining/whatever review you ever read! -------------------------------------------------------------------------------- Dbug 175 -------------------------------------------------------------------------------- * GodPey >O:-) * Walls of Illusion As the intro starts, we are informed that the crew who refuses to die, the crew who keeps the old school days alive, is back! Indeed, this is the case. Hmm, let's see what we have here... First of all, there is a nice background music which, I think, I haven't heard before. The tune by Animal Mine is called "Infinity" and, as the name indicates, it goes on and on and on... :) The pic by Pursy is also nice, although I have no idea what it's supposed to be. Kinda looks like a heavily armed, giant cyber-bug to me. The rest is nothing special, the usual (fast!) scroller in the lower border. All this was coded by Showaddy- waddy. Now for the games. Probably all of you know "GodPey", so I won't go into detail here. It is probably the most addictive game by Reservoir Gods so far. Your goal is to connect tiles of different shapes to make them form a line across the screen. Sounds easy, huh? But it isn't, coz the tiles are moving while you try to connect them! Aaargl! Well, there is even much more to do, there are different stages and it is possible to gain experience points. As you gain more experience points, you will receive all kinds of vegetables as a kind of trophy, which your alter ego in the game decides to wear on his head :) Cool idea and definitely a cool game! Music and Gfx are both well done. The second game in this compilation is called "Walls of Illusion". Cool, a role playing game! I love RPGs, but unfortunately they are very time consuming, so I can't tell you much about it. Looks VERY much like the good old Dungeon Master to me. It also includes sampled sound fx, which is a plus, considering it once was a shareware game. Might be worth a closer look. Conclusion: Leech this compilation and enjoy. Both games are of high quality. -------------------------------------------------------------------------------- Dbug 176 -------------------------------------------------------------------------------- * Under Pressure * Hero * Pacific Assault The intro seems to be a one man effort, everything was put together by famous music hacker Grazey. Not much more to say about it, the intro consists of a very basic plasma effect and some mediocre music. The first game, "Under Pressure", was obviously inspired by the old C=64 classic "Mechwalker". It's very similar and, to be honest, extremely dull and boring. Yes! Running sideways, in front of a more or less black background, combined with bad scrolling isn't that interesting! Positive aspects: Controlling your mech is easy and all sprites are so huge that you can't miss them. Next game please... "Hero", again a RPG. Battled a monster. Died. Baaad graphics and no sound at all. Next! "Pacific Assault", a World War II scenario shoot'em up, coded with the Shoot'em up Construction Kit. Graphics, scrolling and sound fx are ok for an SCK game. The enemy logic effectively simulates Japanese pilots trying to commit suicide. Conclusion: This compilation isn't exactly worth its diskspace. -------------------------------------------------------------------------------- Dbug 177 a+b -------------------------------------------------------------------------------- * Premier Manager II * Double Juggle Vegetabobble This one has a cool intro by Cyrano Jones. Nice rasters and good music. And it's a fat release, consisting of TWO disks. Nice! "Premier Manager II", a soccer manager by Gremlin, is perhaps one of the last commercial games that was released for our beloved ST. I usually don't like games like this, but it seems to be well made. Good graphics and apparently lots of options. Probably one of the better games of its genre. "Double Juggle Vegetabobble", another fun game by Reservoir Gods. Hmm...makes me wonder why they love vegetables so much? You control the bionic arms of Charlie, a poor guy who has to juggle with vegetables to make a living, while suffering under his cruel boss Doctor Helmut "Bumpkins" Hasselhof. Needless to say I'm terribly bad at it! (I think I reached about 30 points.) This game is nothing special but it was fun for a few minutes. Conclusion: Get this compil if you like to play with...balls ;) -------------------------------------------------------------------------------- Dbug 178 -------------------------------------------------------------------------------- * Trash Heap * Starball DBug's latest release provides us with the coolest intro so far, put together by Showaddywaddy and coded by Hari Seldon. We see some sort of futuristic "landscape", scrolling upwards, with two frantically moving spaceships in front of it. Looks a bit like an enhanced version of "Goldrunner". Hey guys, make a game out of it, it looks cool! Plus, there is a Dbug logo, some dot curves, two scrollers and a very old Big Alec tune. "Trash Heap": I really have no clue what this game is about. Apart from the good intro music and the cool 3D effect (it supports 3D glasses) I tend to say it deserves its name. It's also very ooold stuff, coded in 1987. Your mission is to control some sort of ??? battling other ??? in space(???). At least I think so.. Hmm...better read the readme file next time, eh? "Starball": Aaah! I'm sure you know this game! If not, what are you waiting for? This is simply the best pinball game for the Atari STfm. I even prefer it over "Obsession", although it has only one table. It's great! Tons of cool ideas, very smooth scrolling, more than 16 colours, sound is also ok... Conclusion: If you don't know Starball yet, get it now! -------------------------------------------------------------------------------- Final words -------------------------------------------------------------------------------- The mixture of new and old games is a good idea. I just wish the quality of the older games would be better. Stuff like "Hero" or "Trash Heap" is hardly more than a diskfiller. All in all, I liked these compilations, with the exception of #176. --------------------------------------------------------------------- ST Michael |
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