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------------------------------------------------------------------------------- Atari games on the phone thanx to iFONE Source : www.ifone.com ------------------------------------------------------------------------------- iFONE - THE COMPANY the story so far... iFone was founded in April 2000 as a wireless entertainment company. Based in Manchester, England, the company develops and supplies games, music, and lifestyle content and services to business-to-business customers for download to mobile phones and wireless devices such as pocket PCs. iFone holds the wireless rights to the world's largest catalogue of major games publisher Infogrames Entertainment, the company behind a fifth of the world's most successful gaming properties. This is a four-year global licensing agreement that gives iFone access to games from Atari, Hasbro Interactive, Gremlin, Ocean Software and GT Interactive, and includes past and future titles. In return, Infogrames holds a 20 per cent stake in the company. iFone's current release schedule includes games such as Playstation Driver, Atari Asteroids, Atari Breakout, Monopoly and Mission Impossible. The Offering iFone brings popular gaming and music to the wireless platform, be it mobile phones, personal digital assistants (PDAs) or pocket PCs, while its lifestyle content and services are designed to enhance the wireless entertainment experience. iFone's content is multiformat - WAP, SMS, Java, EPOC, WindowsCE - and multiplatform, which means iFone content can be used equally on today's mobile phones as on next-generation 3G devices. The premise on which the iFone offering is based is quick, disposable entertainment to suit the medium. For example, PC and console gaming is a distinct proposition that commands more time and attention in a captive environment - your home. Wireless gaming, conversely, is a fast consumable designed to entertain in 20 minutes or less and to be played repeatedly on three or four separate occasions in a single day. Games can be downloaded in under a minute, then played offline so that users do not incur unnecessary call charges. Once the game is over, the user has the option to replay the game but will need to delete it at the end of the session. Suggested retail pricing for games is between 30p and 50p per title per play. Premium brands such as Playstation Driver will be priced at the high end of the range, and non-branded titles at the low end. The Games Here is what iFone has to say about its forthcoming classic Atari games... * Asteroids Overview: The Atari brand is back with one of the true Atari classics. Asteroids was a massive hit in the arcades and is a very welcome blast from the past. Trapped in a gigantic cloud of asteroids, your struggling spaceship hurtles towards its doom. You'll have to pulverise all the asteroids with lasers to save your ship and your life. Key features: * Timeless, classic Atari arcade game * Infuriatingly addictive gameplay * Learnable, repeatable strategies to conquer * Fast and furious gameplay * Hundred+ levels * Pong Overview: Timeless and addictive, Pong represents a slice of gaming history that kicked off the mass-market gaming revolution of today. The original Pong was created by Nolan Bushnell, founder of Atari, and was the first coin-operated video game. A computerised adaptation of table tennis, you control a paddle with a wheel you turn (which was and still is actually called a "paddle" in honour of its origin) and bounce a ball. Miss the ball and your opponent scores a point. Key features: * Timeless, classic Atari arcade game * Learnable, repeatable strategies to conquer * Hundred+ levels * Breakout Overview: The object of Breakout is to demolish rows of coloured bricks. Each time you hit a brick with the ball, you score the appropriate number of points and the brick disappears. Hitting the wall in the same place each time results in breaking a path through it. Once the ball breaks through, it rebounds between the top of the wall and the top of the screen, knocking out bricks until it breaks back through to the bottom of the wall. Obviously, this scores a good number of points. The bad news that accompanies breaking through is the immediate reduction by half of the paddle's original size, making it more difficult to keep the ball in play. However, with a little extra concentration and a finer touch on the paddle controller, the wall can be totally demolished. The key to hitting the ball back consistently is anticipating where it will hit the bottom of the screen. If you wait to see where it's going to land, you'll get there too late to catch it. Breakout is like Checkers in that it's incredibly easy to learn, but difficult to master. It's simple enough for novices and children to pick up and play, but pros will also get a lifetime of enjoyment out of this classic Atari masterpiece. Key features: * Timeless Atari classic arcade game * Learnable, repeatable strategies to conquer * Hundred+ levels * Galaxian Overview: Not much has changed from the glory of the original arcade classic. Brilliant in its simplicity, the game operates similarly to Space Invaders, as you control a 'ship' that moves laterally across the bottom of the screen firing upwards, while waves of aliens descend upon you. Clear out the successive rows of enemies to advance to faster and more difficult stages. Key features: * Internationally-acclaimed retro gaming * Hundreds of levels * Swirling attack patterns * Game strategies to learn and master ------------------------------------------------------------------------------- |
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