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NEW BOOK REVEALS INSIDERS LOOK INTO THE HISTORY OF VIDEO GAMES MSNBC and Access Magazine video game columnist Steven L. Kent announced the release of "The First Quarter: A 25-year History of Video Games", his long- awaited book featuring stories about the birth, near death, and metamorpho- sis of the video game industry. Kent, who is has written about video games for such divers publications as American Heritage and The Japan Times, invested over seven years to interview industry executives and game designers for this 476-page book. "The way I have constructed this book, it is almost half quotes and half narrative," says Kent. "Anybody can write a history of video games, and it may be accurate or it may be full of holes. My goal was to let readers learn this history through the eyes of the people who lived it." Kent conducted over 500 interviews with such people as Steven "Slug" Russell, designer of the first interactive computer game; Ralph Baer, designer of the Magnavox Odyssey; Nolan Bushnell, founder of Atari and Chuck E. Cheese; Al Alcorn, Atari's first engineer and builder of Pong; Ed Logg, creator of Asteroids, Centipede, and Gauntlet; Tom Kalinske, former chairman of Sega of America; and Trip Hawkins, founder of Electronic Arts and 3DO. Granted unprecedented access throughout the industry, Kent logged more than 20 hours of interviews with Howard Lincoln and Minoru Arakawa, chairman and president of Nintendo of America. Ray Kassar, the chairman of Atari during its 1982 collapse, granted Kent his first interview since leaving Atari in 1983, and Namco chairman Masaya Nakamura met with Kent twice. Having worked as a mediating voice with Senator Joseph Lieberman on his annual Video Game Report Card, Kent was able to conduct candid interviews with both Lieberman and Senator Sam Brownback about their hearings on video game violence. The result of all of these interviews is a high-speed, sprawling study of how video games emerged from unimportant novelty entertainment status to become one of the driving forces shaping the information age. With so many first-hand perspectives, "The First Quarter" sometimes becomes a forum for multiple designers and executives giving conflicting memories of how events occurred. Nolan Bushnell, Al Alcorn, Steve Wozniac, and Masaya Nakamura, for instance, all had different stories about the history of Breakout, and all four versions are included in the book. "The First Quarter" also includes in-depth studies of the five most influential court cases in the history of video games, complete with excerpts from court documents and interviews with lawyers. "Toward the end of the project, my biggest problem was trying to decide what stories to leave out. I had great stories about games like Aladdin, Crash Bandicoot, and Yoshi's Island; but I needed to draw the line. The book was getting too big. Two days after I handed the book in for layout, Nintendo announced that its new console would be named Gamecube, not Dolphin, and drawing that line became a really painful task." Kent's book, which will be available exclusively through Amazon.com and Select gaming outlets, retails for $21.95. For more information, contact Steven Kent at stevenkent@aol.com |
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