MENTAL PONG
REVIEW
Credits :
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Code by Swe/Yescrew System : all Ataris
Msx by Gwem/Lonerider Size : 69Kb
Gfx by Sts Released : Outline 2005
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Some time before last xmas, DHS launched another online compo for its 10th
anniversary and Swe being a friend, he naturally came to offer me to work on
his intro. Unfortunately I had other things to finish first, meaning PENTA and
some logos for Gwem's maxYMiser so that we couldn't make it on time. Yet Swe's
idea, based on an idea from Gwem, was pretty nice and I liked it. That's why,
tho it took us some more weeks, we didn't give it up.
This small intro, under 70Kb, was released at Outline 2005 to add another
entry to compos, but we never cared about results (hopefully as the intro
didn't bring us any fame :). The idea was quite simple : take a game cabinet
from the 80s/90s and play another version of PONG, this time -fake- 3D. Each
time the ball hits the board it unveils a part of a picture. All pictures are
highly inspired from games we used to play endlessly such as : Bubble bobble,
frogger, space invaders, arkanoid, pacman and... pong of course !
Unfortunately you cannot really play in spite of what the menu hints at, sorry
guys but you're going to watch, not act. Must be the reason why some people
may find our 'greeting cards' a bit boring but, as said before, we only wanted
to enter a compo and say hi to friends and crews we respect and whose names
can be found in Mental Pong.
So, here you go : get started, choose 1p/2p and launch game. A cool tune by
Gwem is launched (can be found in his Phatt demo too) while our bouncing ball
goes building or breaking pictures on screen. Btw it looks a bit like that :)
Sure it takes some time to view all screens and greetings but you can speed
up things a bit using arrow keys. Well it's nothing more than that : a mere
slideshow mixed up with bits of nostalgia, a great tune and greetings to the
Atari Scene. Above all, imho, it's been fun to work both with Swe and Gwem,
two very friendly guys !
We hope you enjoyed this humble intro at least a bit :) It's not meant to hit
the Scene, it's just a little something to show that we... do things :) And
sicne I took part with the crappy gfx, there's no way I'm gonna rate it.
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STS signing off
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