20 Years Compo
What the fuck? Non scrolling scrolltexts? Yes! The scene is
getting older and older and perhaps some of us already need to
put on their thick glasses to read stuff on screen. All kinds of
jerky movements are working against you and you had a hard time
to figure out what's written on your blurred screen? Perhaps you
just don't want to wait until everything has scrolled by?
Whatever it is, here they are: The scrolltexts and other bits of
text found in the 20th year anniversary megademo screens by DHS
and guests :) Of course all texts have been reformatted and
Intro / DHS - INT.BIN
DHS 05 are u ready?
Main Menu / Jace - MEN.BIN
Welcome to the 20 years Atari ST megademo! This is a collection
of demo screens, muzaeks and graphics from the Atariscene in
Evil/DHS typing... The idea for this megademo slowly grew during
the year, and after having talked to a few people about it, it
seemed like a possible project to go thru with.
At first, the plan was to make it easy for me, a single disk
with an easy menu. After a while, friends from France (hi Jace!)
suggested that we should use a sync scrolling main menu a la old
classic demos. Sure, this sounded really cool - and it meant I
didn't have to code a menu at all, even easier!
Ok, time went past and one picture, song and demo screen after
the other arrived in my mailbox. Sometime in November I zipped
the lot and got a rather unpleasant surprise: We are over 1mb!
Nothing else to do than coding multi-floppy support in the
loader. Ok, so I coded a little change disk screen and extended
the loader a bit.
Then the oldskool maniac Leonard of Oxygene comes into the
picture... He tells us that he has a reset screen that we can
use. Reset screen? Oh dear, now things were starting to become a
little complicated - and my plans of a very easy putting
together was flushed down the toilet. Heeelp! Never having coded
a reset routine before, I was a little worried over this which
turned out to be for no reason, it was easy, except for a silly
beginners mistake - I forgot to set a new stack pointer after
the reset... and now... we have finally released the demo!!
There are bugs, there are things that can be done much better,
there is spaghetti code, there is optimizing to do, there are a
million things that could have been done different - but we do
not care - the demo is out!!
Please enjoy the many screens, muzeax and pix that our wonderful
scene has produced during the darkness of autumn 2005... Evil
signing of... see you on falcon next time!
Okay, now Jace writing some words... first of all I am very
happy to know that in 2005 we are still making demos on Atari
ST! Fantastic! I want to thank Evil another time for making the
dream come true. Wooooooo a megademo with main menu on Atari ST
in 2005! I can't stop about it :) so this menu is a sort of re-
use of an old one that I made in 1992 for the Fuzion megademo.
All original gfx can be seen on our website:
I got some problem to make this menu: first of all my little
daughter takes more and more time, and second... Some problems
with my wife :d!!! But finally here it is! I didn't have time to
include some other optimisation, and the syncscroll rout
sometimes flickers on STF (dunno why). This text sometimes
pauses because it is not in VBL interrupt. Since I'm using a HBL
technique for high overscan, putting the text in VBL makes it
flicker too... I have no time to make this work...
Credits for this menu: Graphics by C-Rem of MJJ, sound by Dma-SC
of Sector One and very bad code by Jace of.... hmmm STknights?
(yep does this crew exist anymore?)
Some hi now:
C-Rem (my love!!!), Frost (mon poulet!), Rajah (rhoar), Marcer
(hey sounds very good for a beginner!), PM (actif!!!!), Thyrex
(carambaaaaaa!), Boss (love scrolltexts and greetings?), all
friends on #atari.fr and #atariscne!!! (sorry too late I'm a bit
tired to try to remember all of you). okie I hope this demo will
make the scene alive for some years!!!! let'sssssss wrappppp!!
Oldskool Rebirth / MJJ-Prod (D01.BIN)
20 years of domination
Tobe C-Rem Floopy
ST 20 YRS Celebration
MJJ Production 2005
Have you ever heard something like that? Have you ever seen
something like that? Do you like it? You want some more? Shout
it loud! I want to hear you crazy!
MJJ Prod Members
Bigfoot, C-Rem, Felx, Floopy, Gloky, Goldenboy, HerrV, Kiksoft,
Mikou, Mr-Nours, Shazz, Squale, Strider, Tobe, Tooseb, Toufou,
cxt, Dma-SC, 505, Frost, Evil, Cooper, Gizmo, Keops
Special Thanks to gwEm the crazy YM master and DHS for the demo
Press space to return to main menu or enjoy this screen forever!
Powered by Tobe
Colorz / Atari Freaks - D02.BIN
Hi and welcome to this filling demo by some Atari freaks! This
demo was at first an Elite intro. Marcer decided to send it for
the compo with his tune.
I - Jace - thought it was not good enough to be included so I
decided to join more plasmas with a simple transition effect.
For information these are the unused plasmas from the Hemoroids
Colorz demo from 1993...
Some credits now : Super cool music by Marcer of Paradize and
brill logo by C-Rem the cremeux of MJJ Prods. This old font by
Dieu of STknights and old code recycled by Jace of STknights...
Mega hi to all Atari fans around and especially to Evil for this
compo! I must admit that without people like you the Atari scene
would be dead since ages! Stay Atari all of you! Like in the
good old time
Some special fucks!!! To Keops: Hey lamer! Stop blaming and make
some code like dBug! I won t stop until you've done it! Let's
Marcer - D03.BIN
Hi and welcome to a litte intro screen coded by Evil/DHS for
Marcer / Paradize / AL / ELiTE.
This screen is mainly made for presenting a chip tune created by
Font by Evil & Marcer
Background Picture by Cooper/Paradize
Marcer logo by Evil
!Enjoy the Tune!
Thanks to Evil and Cooper
This screen is also a big congratulation for ATARI 20TH
A lot of us make it still active
All on Atari-Forum.com
All Atari IRC Users
Greetings to All Atari related Activity Ppl MaRcEr-2005-
NoExtra - D04.BIN
NoExtra is proud to present a new - oldskool - intro from DHS
compo 2005 for the Atari ST anniversary: 20 years!
ASM code: Atomus, design and gfx: Mister A., rip-mod from the
big archives of Zorro 2 (thanks guy for the supplying sound and
search for a unique small module from Amiga which plays decently
at 10 kHz on an Atari STF!)
This old screen is an old unreleased version of an old screen
for an old crew there's few years ago... I admit that digits
play in realtime and the player routs come from the French old
crew who have a celebrate name: Equinox. (Thanks guys for the ST
What a disgrace!! The pity scrolling goes slowly, in fact, only
for the border remover routs, this intro don't support HBL
anymore! But you can enjoy the last graph of Mister.A:) hum, I
demand to Mister.Ato join me on the scroller but he hates that!
Maybe or 'coz he is an Italian guy who speaks muchos
l'Italianos... If u read this very bad scrolltext, you are a
great person or maybe the muzax is very good that I suppose of
course! Many thanks to evil for this special event on this year,
I'm not afraid to give this old screen for this oldskool compo,
I like it!! I suppose that the module loop both and I see -
finally - the end of this slowly scrolling.
Thanks to all Atarians and supporters of this great machine,
best regards for past, actually and future coders, swappers,
NoExtra creation in 28.11.2005 for the DHS compo 2005.
STAX - D05.BIN
Yeahhhh!!!! Old skool rulez....
Hello and welcome to the contribution of Stax to the 20th
First of all I must write who did what in this screen. All
coding was done by Bod of Stax (except for the wireframe routine
which was done by Mike) as well as the 3d object design. The
graphics were done by Sodan (sprites, font), Mike (logo) and Bod
(1 plane background) and the music was made by An Cool of the
Well, today is Friday the 4th of November 2005 (bonfire night
tomorrow, yeah!) and it's ten past two in the afternoon and I am
trying to think of something interesting to write in this
I was really pleased with the 3d pixel routine below when I
wrote it as I thought it was really fast, however I know of an
even faster way of plotting and clearing pixels now. This
routine has all the points pre-worked during the ten second
pause at the beginning and it takes 5 instructions to plot a
pixel and 2 to clear a pixel however, it's possible to write a
routine that can plot a pixel in 1 instruction and clear a pixel
in 1 instruction.
Now for a word about the 20th anniversary competition. I think
this was a great idea by DHS to make a 20th anniversary
megademo. I believe this will be a landmark demo in the ST's
history alongside Cuddly, Crikey, Phaleon, Froggies since who
would have though that 20 years after the ST's original release
there would be a brand new megademo.
Ok, that's enough mindless drivel let's get onto the
greetings.... Megasupergreetings to...
Dead Hackers Society (great compo idea), t.s.c.c. (Beams was
fantastic and Wolfenstein will be fantastic), Reservoir Gods
(always great games from you), Paradize (Pooz is great), dBug,
Oxygene, ULM, MJJ Prod., X-Troll, Mug UK, CiH, Sector One, Dune,
Mystic Bytes, Checkpoint, George N. from Greece, yesCrew, Cream,
Torment and anyone else I've forgotten.
You can contact me via email at bodofstax(at)blueonder.co.uk
Well, I suppose I'd better assemble this, pack it and mail it
off to evil so let's wwwwwrrrrraaaaaappppp.......
Martial Arts / DHS - D06.BIN
That's it! You have reached the final moments of our little demo
screen. Released in November 2005 for the twenty year Atari ST
Credits are as follows...
Ideas, storyboard, design and graphics ................. Timbral
Music & soundfx ........................................ Crazy Q
Programming ....................................... Gizmo & Evil
DHS sends greetings to YM-Rockerz, YesCREW, X-Troll, Toys,
Torment, TNG, The Sirius Cybernetics Corp. The Reservoir Gods,
The Black Lotus, STU, Stax, ST Knights, Sector One, Scum Of The
Earth, Satantronic, Requiem, Paradox, Paradize, P01, Oxygene,
Overlanders, NoExtra, NoCrew, New Beat, Mystic Bytes, MJJ Prod,
Marcer, Loud, Lineout, Lazer, KUA, gwEm, Ephidrena, Evolution,
Dune, Creators, Cream, Cobra, Cerebral Vortex, Atari.Org,
Assemsoft, Aggression... and all we forgot to mention here...
Crazy Q at the keyboard!! Only a few bytes left... Just like to
say ::ATARI-4-LIFE::. See ya soon, and stay well!
Hey, this is Timbral typing: Wee! My first involvement in a pure
Atari ST screen! Smooth code and great music, I'm so happy! :)
Regarding the demoscreen there were unfortunately a few issues
that forced us to flush some ideas down the drain... These
issues were mostly due to my bad knowledge in ST screen
buffering and pi1- compression. I had made too much graphics and
had hoped for FX that were impossible to create on ST. However,
I think we finally managed to deliver a decent screen for the
We can hope for a follow-up release to this screen which holds
the graphics that we had to exclude from this release...
Congrats Atari ST and all of its users / abusers! Don't quit
freaking Atari! Timbral signing off...
So we have 136 bytes left, I (evil) would just like to thank
Timbral for his great way of planning the screen with a complete
timelined storyboard, which without this would have just been
another offset table and envmap screen, like we've done so many
times before.. We're nearing the end of the80 kilobyte limit so
Dead Hackers Society 2005 Never give up - Stay Atari
Spot Light on the 520ST / Paradize - D07.BIN
Spot Light on the 520ST
A lame demo screen for the 20 years anniversary compo in 2005
A prod by Paradize!
Code and crappy Mainpic: Simon Sunnyboy
Chip Music : Marcer
Nice Font : Minz
Atari Legend Screen / Atari Legend - D08.BIN
Hi and welcome to this Atari 20th anniversary screen from Zorro2
with this Atari legend screen...
Code : Zorro 2 (helped by Atomus)
Gfx : Mister.A from NoExtra
for the STF muzaxx part: Soundchip from Lap of Next
for the STE muzaxx part: Soundtrack ripped from Amiga
Fast module player at 50 kHz by Lance (found on DHS website)
We at Atari legend would like to thank Zorro 2 for this intro.
And you will see this intro more in future with some rare Atari
games! At this point we are working on soon opening the demo
section of Atari legend. So get prepared for a lot of demos
screenshots and downloads...
We hope that section can be opened in start of next year and
Atari legend would like to send some greetings in no special
TCE, Super Gau, Supremacy, Zuul, Oxygene, Paradize, MJJ Prod,
Reservoir Gods, Lineout, DHS, Cream, Equinox, MCS, Nature, tSCc,
dBug, Sector One, X-Troll, Typhoon, yesCrew, YM Rockerz and all
people at atariforum.com!!!!
Please enjoy this screen. Keep Atari!!! Bye bye...
AL signing off... warp
NoExtra - D09.BIN
Note to all, this little production is compatible SainT and
STEem. DHS Online Compo 2005.
Hum... Do you like squares? You want to see more? Then let's
This intro was coded by the marvellous Atomus
All gfxs were done by Mister.A
Muzax by Iso found in the big compiles of Grazey
Ouaaaaaaaahhhhhhhhh! This is the second intro that u see on this
cool compilation for the Atari ST anniversary made by NoExtra
2o years celebration! Cool event done by DHS. Many thanks
I am not afraid to see many squares, that is amusing myself!
Only 5o for this screen. I want to credit the 3d in the intro,
routine was done by Cerebral Vortex (GT Turbo and Azrael) if u
want an only chance to change the curve of sprites, try some key
if u arrive... Ah! Ah! Ah!
At certain moments sometime, the screen seems hopping, I presume
VBL is at top speed... Sorry for that... I just say this intro
contains near 5.000 lines of pure ASM code and this scrolling is
very crap, rasters seems good only for an Atari STE, sorry for
that but the hardware of the old machine 520 ST is very old.
Not for emulators who restore perfectly the colours?
Thanx for the groups who made productions on this cool machine,
respect! Just a little word stay Atari and support little prod!
NoExtra Production 2oo5... Here we go again...
NoExtra - D10.BIN
DHS Online Compo 2005
1...2...3...4...5...6...7...8...9...10... Here we go!!! Welcome
on the great compilation of DHS: The ST Demoscreen Competition.
Thank you Mister Evil for putting forward this event at the end
of the year 2005 and good luck to the competitors. The prices
are very interesting!!!
I want to thank the crew NoExtra to permit me to code with them.
Thanks for all Atomus and big bisous to Mister. A who lives in
I call Marcer, it's 17h32 and I haven't still your text for the
scroll of the A.L. Team intro for the DHS compo!!!
Many thanks to Marcer, Brume, SHW, Silver Surfer, Mister Mug UK
(Atariforum members), Frost and Kiksoft (Parigot Team), Paradize
members, Cerebral Vortex, and all I forgot
Ah j'oubliai Didier (Mister Micronostalgia), tu as un super cafe
el gringo ;)
I don't know how to say more on this scrolltext, I don't have
the time to concentrate myself on it.
Code Zorro 2 - Soundchip Powa Pixel - All great gfxs by Mister.
A of NoExtra
Thanks for regarding this little intro. It keeps all my time and
dreams since I looked into an article about vertical hardware
scroll techniques written for DBA magazine. Thanks to all
readers, this text is not so long, ARF!
Creators - D11.BIN
Creators present a new demo on the ## Atari ST ## Even if a dist
scroller is cool, it's lacking colours... Definitively better...
What about improving the background too??? Hum... that's what I
call 'violent coders colours!!! We will not be able to tolerate
that for a much longer time... Yeah baby, that's it :) Thanks
Nerve, that's definitively better ;-)
Ok, it was the usual Atari ST intro scroller crap that shows you
how good the coder is, and how he can do a lot of things with
the effect like changing the speed and direction of the
background effect!!! Anyway, here are the credits (yeah,
original too, I know) for this little incomplete intro:
Ptoing He has been drawing the font, and also the cool picture
with the yellow dudes. You don't remember having seen it? Well,
probably because it was not shown. Let's correct this... Sweet
Crazy Q He composed the music for this intro. Actually
technically he made more than one music, but we ran out of
memory. Too bad, because you are missing the Craziest 1 channel
YM experiment ever made! He also painted the Triplex and Matrix
Nerve In theory we should have had his 3D part, but for
technical reasons we were unable to make it due to memory and
time reasons. It will be released later! So well he took in
charge the painting of nice looking background pattern and logo.
Dbug Responsible for basically the code of this intro. And also
some of the most terrible pixel butcherizing done in the history
of Atari ST demo making...
Additional credits goes to Proteque and Tero that started some
pictures we could not include for memory/delay reasons...
Here are the greetings! (Have you noticed the small logos
Atari scene Greetings go to:
Aggression, Alive Team, Checkpoint, Cream, DHS, Evolution, Gwem,
Paradize, Paradox, Lineout, Loud, MJJ Prod New Beat, P.H.F.,
Reservoir Gods, Stax, ST Knights, Stu, The Sirius Cybernetics
Corporation, Yescrew, YM-Rockerz
Amiga scene Greetings go to:
Scoopex, Ephidrena, Spaceballs, Uprough, Razor 1911, C-64 Scene
: Fairlight, Hack n Trade, Triad. Oric greetings : Defence-
Force, TetraKnight Squad 348, CEO and all Oric fans...
No Greetings to The Bits Club because releasing crap after crap
And now some personal messages:
Proteque is on the keyboard... I am happy to be able to
congratulate the ATARI with its 40. Birthday! Kindergarden is
coming up and I am glad that so many of the Creators members are
coming. I hope and think it will be a smashing party. I will
also like to welcome our new members StingRay and Ptoing. They
are most likely joining us at Kindergarden and the pre-party as
well. That's it. I have nothing more to say. Signing off. Bye!
Nerve hitting keyz. Yoyo! And gratz peeps! 40!? Anyway, spent
lots of time coding a part for this prod, and then in the end I
wasn't able to finish my shizzle. Aw, how typical me. Well, mad
props to Dbug the almighty for coming thru with his code! No
space left for my part anyway I've been told. And so I'm sitting
here trying to bust some pixels instead. Hahaaa. Yea yea. Thanks
to my lovely wife Hanne for letting me be myself as always! Also
many thanks to Dbug, Ptoing, Crazy Q and Stingray for all their
support, moral, artistic and technical... Life will only get
better from this point. Peace Out! Personal greetings too:
Keyboarders, Portal Process, Spaceballs, Contraz, Excess,
Nocturnal, Outracks, Kvasigen, Scarab, Effect, Dual Crew
Shining, The Black Lotus, INF, Asm Soft, Evolution...
Hi there, this is Blind Io behind the keys. It has been a long
time since I was visible on the scene, so I thought I would take
this opportunity to say hello. Regretfully, my schedule has been
quite full the last months, so I have not made anything for the
anniversary. My respect goes to all who have taken time to
participate in the compo, especially to my fellow Creators for
making this great contribution... Take care!
Hello fellow ATARI loverz !! This is Crazy Q at the keyboard, I
hope you all like this retro oldskool screen. I know I do. This
is like a dream come true for me, I always liked to be a part in
the old demos , like Cuddly Demos for example. Since this screen
uses overscan I was forced to make a non SID tune and that made
me look at the Cuddly demos again, just so I could get the right
retro vibe for my tune. I know this tune is quite minimal (like
all my tunes), but I hope you all like it any way. I must say
that the ATARI ST is one hell of a computer!!! My Amiga 1200 has
crashed on me twice (damn HD driver), and one of my C-64's died
on me last night. But my ST/STE/Falcon still works like a
I have not been active in the scene as long as most of you folks
(at least not in serious crews)!!! I'm really glad to see the
ATARI get 20 years old with pride, and also to been able to
taking apart of celebrating it.
Also personal greetings to: The rest of the Creators Crew, Sam
Tramiel for the ST, DHS, My girlfriend Maja, GwEm, Stu, Marcer,
Dubmood, Damo, All at Paris HQ, YM-Rockerz, Sh3, Cxt, everyone
at #Atariscne, and everyone I forgot...Well this is all I have
to say for now... (I need to get back to my mistress lady YM-
2149) Blip Blop - YM non STOP...
Hi! This is Hanne, Dbug's girlfriend. During the past weeks I
have been -lucky- enough to see this demo evolve. I can assure
that a lot of blood, sweat and time have gone into making this
demo. But I guess that comes with the package of having a coder
as boyfriend ;) I am impressed with this demo and the effort
everyone has been putting into it. I would like to congratulate
Creators with the result and the Atari ST 20th anniversary :)
Ok, Dbug at the keyboard now to bore you even more after all
that long text stuff!!! So well some technical info. In theory
this code should work on STF, STE, MSTE, non accelerated FALCON
and STEEM since it has been tested on these various machines. In
theory it should also work on other more esoteric machines like
TT, or accelerated Falcons, but you never know :) You cannot
imagine how hard it is to get back to 68000 coding after 10
years coding nothing on this machine. Anyway I tried to do
something clean and compatible, so please if there are problems
just forgive me :) And some last words: NEVER GIVE UP ! NEVER
SURRENDER! There is no spoon... The truth is out there... Mega
big hugs to Hanne for her patience.... Ok let's wrap now :)
In the Atari ST history, numerous have been the demos trying to
beat the record of the longest possible scroller; unfortunately
most of them were quite boring to read. This one will most
probably not be much more interesting, but considering the size
restriction of this screen it will certainly not be the longest:
What a relief!!! Let's wrap now!!!
Twenty Years Atari ST / Paradox - D12.BIN
Yes it is oldskool and only scrollers...
Paradox is proud to present you this little screen for a very
Ra on the keyboard: First I want to mention this great tune you
are listening to. During developing this screen I heard it
really often and it never bored me. It is one of my all time
favourites so many thanks to 505 and gwEm who made this
I can not believe that there have been really 20 years since the
release of the Atari ST. time is always running too fast. I got
my first Atari at Easter 1988, a 520 STFM with a DD floppy and a
SM124. It was even my very first computer and I was really
excited when I opened the packing. The SM124 had a really good
quality and resolution in that time and was one of the reasons
for the success of the ST.
There were only a few professional games which work on
monochrome like Starglider2 or Tetris so I connected my ST
sometimes to my parents TV to play other games and I got in
touch with the first demos. The first I have seen was the TEX
Demo3 with that colourful scroller and I really had to say: Wow.
After some other smaller demos and a lot of cracktros the next
big step for me was the Union demo: A megademo with a main menu
and some impressive screens.
Now the demo virus had completely infected me and I am still
infected... and I like it. This style of megademo was something
ST special and so it is a very good idea for me that evil took
up this idea for the 20 years Atari ST compo.
This was also one big reason for me to participate with a
screen. This clock cycle counting was really hard work but most
time it was fun. We hope you like our participation... and maybe
see you in another paradox production.
Have to stop now because the deadline is really near. and last
but not least the greetings. This time especially to the classic
Atari ST demo crews: Level16, Sync, TNT Crew, the Exceptions,
the Carebears, Delta Force, the Lost Boys, Synergy, Oxygene, the
Respectables, Overlanders, Equinox, Next Power Generation, Inner
Circle, Unlimited Matrix, Hemoroids, Next ... and of course
to everyone who is still active on any Atari machine.
Twenty years Atari ST Paradox 06-11-2005
Code .................... Ra
Music .................. 505
Replayer .............. gwEm
This Font .............. Zwf
Small Font ........ Helrizer
Title Pic ................Ra
This is our contribution to the DHS megademo competition. The
aim of this little oldskool screen is to use some of the great
techniques, which have been invented on our ST during the last
20 years like digisound, overscan, sync-scrolling, mod-replay,
512 colours at once, enlarged palette and so on.
1985 most of us did not expect or even imagine that this all
would be possible some day and who knows which secrets are still
waiting to be disclosed by you!
The Atari ST was and is a great computer and has influenced the
computer industry and our life.
The Atari ST has won a lot of awards worldwide like computer of
the year 1985 and 88 here in Germany.
The Atari ST is a main part of the computer history and will
Finally just one thing to say --- Happy anniversary Atari ST ---
Cooper - D13.BIN
I was born in Sunnyvale, 1985. Probably a happy time, I have
distant memories of weird animals playing music...
I'm five! That's the age when you insist on doing silly contests
with your friends.
Getting older, feeling the need to travel. Some years later, I
want my name on every wall of the town!
20 already! Strangely enough, my most recent memories seem to be
most blocky and jerky.
A small intro to celebrate the 20th Birthday of the Atari ST.
Code : Cooper
Gfx : Exocet
Greetings to our friends: Alive, Checkpoint Creators, Cream,
DHS, Dune, gwEm KUA, Lineout, MJJ, Paradize, Paradox, Reservoir
Gods, Sector One, STS, tSCc, YM Rockerz and all we forgot
Gizmo / DHS - D14.BIN
20 years!! It really feels like yesterday but now we are
celebrating the 20th anniversary of the Atari ST!!
Credits for this DHS online compo contribution goes to Timbral
for the cool SSD music. Evil for the ancient font and Gizmo for
the lame code and graphics.
This is actually my first scroller ever and was hacked together
during a few hours before the deadline. Sitting at the keys I
can't help becoming a bit nostalgic and remember when I got my
first Atari ST at Xmas 1988
Graphics Compo Entries / DHS - GFX.BIN
Use arrow keys to scroll thru the list and return to select a
picture. Press return again to go back to the menu.
Warmly welcome to the simple screen of the graphics competition,
here you can see the fantastic work of Atari pixel artists.
Sadly there was no time to make a self-going slideshow along
with the selector... At least you got an ace 505 chip track to
enjoy while browsing around.
The rather sleeping Atari gfx-scene has really awakened here,
and we're pleased to see such a great attendance to the compos!
Although we're missing graphics from several well-known names,
others have stepped in to fill the void.
So what now? We've arranged the most successful online compo to
date, how on earth can we ever match this? To be honest, I'm not
sure we can, or if we should even try. Perhaps we're stealing
interest from the demo parties? That's a question that has
arisen a few times over the years - why are we doing compos that
potentially 'steal' contributions from the more important scene
gatherings? Well for one thing, the online compos open up the
chance for nearly anyone to participate and win something
(sometimes just the glory). That can be a real benefit compared
to a gathering, but I have to say, nothing beats having your new
demo displayed to a flock of Atari-mads and see the reaction
The next, what we hope, large atari party should take place at
Easter 2006 in Slovakia. Slovakia is a hell of bit from mid-
Sweden where I live. Certainly 48 hours travelling if we want to
bring any equipment. I'm not sure that we can manage that. Time
will tell, but for sure it would be nice to try out Slovakia for
Well, you should stop reading now, because it's time to wrap
this scroller... So I say -thank you- to all graphics artists
that took part in the mega demo, you're the best!
Now, over to the wrapping...
Music Compo Entries / DHS - MSX.BIN
Scroll thru the list with arrow keys and press return to select
Do you like chip music? Then heaven is near! Welcome to the
music competition screen, twentythree ass-kicking tracks for
your pleasure. Now over to our specialist writers - Damo of
Reservoir Gods and Dma-SC of Sector One!
Let's begin with Damo... Whuuuuuut whuuuuut can you believe it?
20 years deep and the YM music scene is stronger than ever!!!!
That's no exaggeration either. There's undoubtedly a fashion
thing going on outside of the scene at the moment. The whole
retro/electronic music angle is very popular and I've no doubt
that this is partly responsible for the developments we've seen
over the last couple of years, with new chippers emerging daily.
Its interesting to me to see how the artform has developed,
chipping has developed into its own scene, almost separated from
its mother, the demoscene. They will always be related but I'm
sure there are people chipping in this age that possibly aren't
even aware of the demoscene and what it was/is.
Think how different this is to the old days, where music was
really only ever made for games and demos. Fast-forward 15 years
and now the popularity of chipping totally outguns the
popularity of the other scene artforms, the coding, and the
graph/design. This makes me a little sad as I love the coding
and graphing side of the scene, but on the other hand, I think
it is really amazing just how interesting the chip scene has got
I think a huge part in this re-invigoration of the scene,
besides 'fashion' has been the development of new and
sophisticated tools, namely maxYMiser and MusicMon2. I cannot
state enough just how amazing an achievement maxYMiser is. I've
dabbled myself in coding a tracker and let me tell you, its no
picnic baby! It fucking sucks man!! I'd rather code a demo
But back on topic, I think gwEm has made an incredible
achievement to turn out something as powerful and groundbreaking
as maxYMiser in such a small space of time. Now that's what I
call commitment to a cause!!!! And likewise I admire Dark Angel
greatly for having the balls to return to his sourcecode after
maybe 10 years and bring it back up to date. I look at
sourcecode I made last week and cant understand it! So well done
guys you really do rule! And well done to all the people who got
their fingers dirty and contributed to this compo. I can
honestly say that I'm feeling all tunes here!! In fact I might
as well take the opportunity to big up everyone who contributed
anything to this 20 years celebration demo, you all fucking rule
so big up your chestplates!!!! Ok Damo/Resgodz signing off....
Thank you very much for those words Damo! Now quickly over to
From its debut to the 'golden days', the ST scene had regular
newcomers on the musical side. They started with c64 tunes
conversions, then moved to ST specific compositions, created a
bunch of new sound effects, etc... (well, you can refer to the
umd8730 intro if you need a more detailed history, eheheh) but
when she 'died' in the mid-90's, she took with her practically
all the composers who produced those YM classic in the first
place. The most motivated ones moving to others systems, or
types of music, and the rest simply stopped composing...
Then in the late 90's, a batch of new YM composers accompanied
the rebirth of the ST scene. They were lovers of the scene
spirit in their childhood and now wanted to be a part of it.
Generally not experienced composers, but rather guys who made a
few nice Mods before, they switched to YM composition on the
bizarre, as in badly documented, weirdly designed, crash loaded,
chip-trackers left over by the composers/coders of early
times... and they progressed through the following years,
establishing themselves, moving from 'typical (put a tracker-
name here) stuff' to their own sounds and compositions.
All this has been highly helped by the massive coding efforts of
gwEm and Dark Angel who provided complete trackers, suppressing
the need of using a different piece of software to get a
specific kind of sound, or even just a functionality... and then
lately, another huge wave of composers has embraced the scene,
mainly thanks to the fame of the YM-Rockerz project and its
connexions with some other scenes, but also to some great
motivating talents (cheerleaders? eheheh).
These composers are, for the most part, experienced ones,
already well established in their respective music domains, who
want to make some music on this oldschool piece of plastic and
metal, for some true retro style. And they bring their
experience and composing style along, resulting in some ultra-
...only one guy has made it through all the different waves,
unfortunately we haven't heard much from him lately... Let's
hope he's still with us. So... I'm not sure what the future will
bring, but there's plenty of great stuff to enjoy the present
time, ST YM music having never been so rich. So enjoy the
And that's all from Dma-SC, thanks a lot for entertaining us!
With those words, it is time for the obligatory loop of the
scroll Text, so let's... wrrrraaaap!
DAMO / RG - E01.BIN
Ello ello ello, what have we here then? Seeing as there's no
scrolltext in the demo I thought i'd draw a few words here for
anyone bored enough to be peeking through this code!
Well I was gutted to miss the deadline for the compo but work
commitments conspired against me and it wasn't gonna happen, but
a couple of weeks later I am pretty much done. I might add some
gfx at the start but I'm not sure...
Looking at the finished result, its fucking weird and maybe more
twisted than I had expected. In fact there's strangely a kind of
Beasts Crew flavour to it!!! So my apologies for that folks.
Just nice to contribute to something celebrating 20 years of the
For what its worth I want to take a time out to big up my heroes
that have inspired and helped me out over my Atari years, not
quite 20 but a good 15. so I hereby send my utmost respect to
The Carebears, The Lost Boys, ULM, Tat of Chaos, Ben and Justin
of the Mega Four, Dan, Dobba and Mossy of Redlite, The
Untouchables, and more recently, the mighty Earx, Norman, Ray,
Leon, Kev, Malco, Oli, Evl, Swe, Olaf, Christian CrazyQ, gw3m,
Cremeric, and bwooyyyyy, everyone else fucking about with Atari
Lotsa Love, Damo/RG 2005
Intro #22 / The Bits Club - E02.BIN
Bits present intro #22 wAVED rECTANGLES
1 - Rainbow
2 - Wave rects
3 - Scroll
Esc, Space - Exit
Left, Right - Speed
Dedicated to Dead Hackers Society 20 yEARS Atari mEGAdEMO
LGD, DHS, POV, TEX, atari.org, Pouet, Atari-Forum Scene, The
Replicants, The Carebears, Delta Force (Flix), tSCc, MJJ ...
The BITS Club are not responsible for the misuse of this or
other programs. The user will run it at his/her own risk. This
program is copyrighted and may not be used commercially without
explicit permission. HSJ
Hidden Screen (MENU.DAT)
Not bad, not bad... You managed to find our hidden screen!
This is a trip back to 1991/1992 when S.O.T.E.'s relatively
unknown musician 'Donald Fakk' started to explore the world of
SID-voices in his tracker. Unfortunately S.O.T.E. began to fade
out during that time and there were never any production
released that used the new music driver and ziks that Donald had
developed and composed...
About two years ago, when the YM-scene had started to shine
brighter than ever, Donald made an appearance on the dhs.nu
bulletin board, asking if there were any interest in his old
unreleased material. Needless to day, we contacted Donald as
soon as we saw the message.
We came to an agreement that Donald would try to rescue all
relevant files from his Mega ST harddrive and send it via mail.
Here, problems started to happen, the floppy drive on his mega
seemed to be broken, trashing the disks it wrote to, or so it
seemed as Donald's PC couldn't read the disks. But it was worth
a try to send the disks so they could be tested on an Atari as
you never know if the darn PC was only in a bad mood or if the
floppies were bad for real.
Unfortunately, it turned out that indeed the mega floppy drive
was broken. At this time we lost contact with him for over a
year. Then suddenly a new mail from him arrived, telling that he
has been busy checking out the unreleased tracks and sources for
the replayers. All he needed now was a way to transfer it from
the ST. Donald was on the go to actually send analogue signals
from the ST, sample them on the pc and rebuild it as data there.
It seemed like a lifetime project, so I just sent down an
external floppy drive instead.
Now it didn't take long before we had the files in our
possession, and could start enjoying the ZAK! Grazey knew he had
to patch the replayers a bit to make them SNDH-friendly, but oh
boy if he had known what work it was in the end...
So that was a little story how the fifteen super-cool tracks
happened to show up in this mega demo. We thank Donald Fakk for
these extremely cool chip tracks, remember that they are
composed back in 1991 and 1992 when SID-voice was still a brand
In fact we believe these tracks are the first ever ST chip tunes
with SID-voice and digi-drums combined! Very impressive
technique at the time. With those words, I'd like to hand the
keyboard over to the maestro himself. Ladies and gentlemen,
please welcome Donald Fakk!
Old, some suck, some unfinished, 15 years late, but finally -
it's out! Here are my last teen residuals rescued from a post-
mortem harddrive buried in a cold attic. What started out as a
test for an YM driver in late 80's ended up in a tracker and a
number of tunes.
Some background - these tunes were intended to be incorporated
in SOTE's megademo, 'Too much Month at the End of the Money',
which, due to several reasons, was never finished. A bit sad as
it is, a fair amount of the screens, graphics and music was lost
on the last spin of my harddrive. If any of you other SOTE
members read this, you know what to do... The reasons mentioned
were the old usual - growing up, girls, and getting real. This
is no excuse, but I guess time and interest ran out - also, I
can't recall any SOTE-member ever being dead focused to it - we
had a bit too much fun. Being geographically scattered, the only
time we had to code together were on occasional gatherings and
demo parties - which, to the horror of the organizers, mostly
was spent on littering the place and being general bastards. I
gather it's a bit late for this, but - sorry. We had lots of
Anyhow, wrapping this up - (god it feels good writing a scroller
again!) first of all, thanks for all the help and work, Evil/DHS
and Grazey/PHF! With the risk of CPU on empty phrases, it has to
be said - this would never been possible without you.
Greets to all ye SOTE members, all friends from past, and Red
Fox/Sync - see you Monday!
Thanks to Donald Fakk for taking the time to write some
memorable words, we all hope he can return to the Atari some day
with new music! Much involved in this screen is also Grazey of
the PHF. There is no understatement saying that this screen, or
the ZAKs at all would have been enjoyed without Grazey's iron-
will to patch low-level music drivers up to a level where they
play nicely along with the OS... So let's see what Grazey has to
Eck.... that old guy Grazey finally features in a demo again,
probably the first appearance in a non PHF demo (due to the
unreleased awesome demo). What merits such an historic event?
(Ahem) well cool chip music of course. Evil from DHS received
some superb rare tunes from that groovy musician Donald Fakk
(love that name). The tunes were nothing short of astounding
(Earth is Rotten is up there in my top 10 chip tunes of all
time). Evil thought it would be a great idea if we released them
in a small music demo, however the other side of my personality
took hold, the months passed by and now nearly 2 years later I
found time to have a proper look at Fakk's bloated 700kb zip
file on music. I'd already come to know (and love!) Mr Fakk's
yummy music routine from the kick ass ICS vector intro, but his
driver took a real dislike to the operating system, hardcore
demo coders don't give a shit about the system and rightly so!
Anyway after various tinkering I've managed to make them all run
in the O.S. and more importantly they even run on the Falcon
now... Some class conversions, some inspired new ZAKs enjoy the
musical mayhem..... Grazey (Psycho Hacking Force) 27th November
Now that both Grazey and Donald Fakk have gone to sleep, I could
write some nasty stuff... However, I'll take the chance of doing
the obligatory wrapping... See you next time!
Reset Demo (20YEARS.PRG)
Atari ST twenty year celebration mega demo. The final bytes of
our tribute to the Atari ST. We hope you have enjoyed the demo,
and that it will work as inspiration for another twenty years of
68000 coding! We would like to thank Leonard of Oxygene for
coding this nice reset screen! Now follow the credits for the
entire mega demo.
Credits for the Graphics Competition
C-Rem / MJJ Prod
Cyclone / X-Troll
Minz / Paradize
Moonie / Mystic Bytes
Nova / Equinox
Raid / Hemoroids
Sarah / Reservoir Gods
Schmx / AWP
Sink / Hemoroids
Sparehead Three / Reservoir Gods
ST / BBO
Timbral / Dead Hackers Society
Credits for the GFX Compo Screen
Chip Track: 505 / Checkpoint
Code/GFX: Evil / Dead Hackers Society
Credits for the Music Competition
505 / Checkpoint
Crazy Q / Dead Hackers Society
DMA-SC / Sector One
Dubmood / Razor 1911
Floopy / MJJ Prod
Marcer / Atari Legend
Rubbish / Seal
Schmx / AWP
Sparehead Three / Reservoir Gods
Starbuck / Creative Mind
Stu / Drop da Bomb
Credits for the MSX Compo Screen
Code/GFX: Evil / Dead Hackers Society
Credits for Screen 1 by MJJ Prod
Credits for Screen 2 by Atari Freaks
Graphics: C-Rem and Dieu
Credits for Screen 3 by Marcer
Graphics: Marcer, Cooper and Evil
Credits for Screen 4 by NoExtra
Music: Ripped from Amiga
Credits for Screen 5 by Stax
Code: Bod and Mike
Music: An Cool
Graphics: Bod, Mike and Sodan
Credits for Screen 6 by DHS
Code: Gizmo and Evil
Music: Crazy Q
Credits for Screen 7 by Paradize
Code: Simon Sunnyboy
Graphics: Minz and Simon Sunnyboy
Credits for Screen 8 by Atari Legend
Code: Zorro 2 and Atomus
Credits for Screen 9 by NoExtra
Credits for Screen 10 by NoExtra
Code: Zorro 2
Music: Powa Pixel
Credits for Screen 11 by Creators
Music: Crazy Q
Graphics: Ptoing, Nerve, Crazy Q and Dbug
Credits for Screen 12 by Paradox
Graphics: Zweckform, Ra and Hellrizer
Credits for Screen 13 by Coop-DMA-Exo
Credits for Screen 14 by DHS
Graphics: Gizmo and Evil
Credits for the Reservoir Gods Screen
Code: Damo and Mr. Pink
Music: Crazy Q
Credits for the Bits Club Screen
Code: Byte and Sol
Credits for the Main Menu
Credits for the Reset Screen by Oxygene
Credits for the Hidden Screen by SOTE
Code: Evil and Grazey
Music: Donald Fakk
Credits for the Intro and Loader
Music: Crazy Q
Phew! That was a loooong credits list! Some basic data about the
- 20 screens
- 1.6MB packed ST demo-juice
- 60 people worked to create it!
- 46 unique YM chiptunes!!
- 7867345 KM of printed source code
Now, what you have been waiting for all since you pressed the
--- The Greetings! ---
Greetings in no special order:
Aninmal Mine, Oxygene, Paradox, Sync, Creators, Scum of the
Earth, Equinox, Checkpoint, New Beat, Aggression, YM-Rockerz,
Hemoroids, The Sirius Cybernetics Corporation, Evolution, Mystic
Bytes, Escape, Sector One, Lineout, 2-Life Crew, Nature, No
Crew, The Legion, Wildfire, The Reservoir Gods, Sync, Sentry,
Extremly Kriminal Organisation, Therapy, Omega, Atari Legend,
Toys, D-Bug, Dune, Inter, ST Connexion, Light, Loud, Zeal, New
Core, AHT, Twilight, Unique Develoment, The Xpress Crew, The
Vikings, An Cool, Firendchip, Ths Invizibles, The Mega Lamers,
Excellence in Art, NoExtra, The Bits Club, Satantronic,
atari.org, Drop da Bomb, Yes Crew, X-Troll, Assemsoft, Kua,
Torment, Creators, Ephidrena, Overlanders, Stax, ST Knights, The
Black Lotus, Scum of the Earth, Cream, Rquiem, P01, MJJ Prod,
Paradize, TNG, Pre Roman Britain, Cerebral Vortex, Brainless
Institute, Unit Seventeen, The Psychic Hacking Force, Incoders,
The Toxic Twins, Lynx, Imponance, Ace, Hydroxid, The Inner
Circuit Explorers, The Golems, Avena, Newline, Electronic
Images, New Power Generation, New Trend, Synergy, Falcon Users
The Carebears, The Lost Boys, XXX-International, Alyssa, The
Union, Delta-Force, ULM
Hi! This little bit of text is written by me, gwEm, and I have
composed the music that you are listening to now ;) it was
composed using my maxYMiser tracker and uses a replay routine
that is heavily modified by Leonard and I. The music title is -
Golden Years over -
The past few months have been very busy and I was sad not to
contribute music to this celebration megademo. However the
chance to do blip-blops for this cool screen appeared suddenly
and I was really happy about it- especially because it has some
interesting technical restrictions on the music side.
I just want to send a few short greetings to C-Rem, Tobe, Gloky
and Floopy from MJJ-Prod and also to my Friends at Paradox -
505, Ra, Paranoid and Zweckform.
That's it - I hope you enjoy this nice screen.
Leonard speaking about some boring technical stuff: You are
listening a SID voice music using SID-full technique taking
about 6 percent of CPU time. You are watching 1368 fullscreen
dots moving in real time (press F1 to F6)
Greetings to all people writing 68000 code in 2005! See ya at
ST-NICC 2015 :-)
We thank you for watching our Atari ST megademo - see you next
505 - An Cool - Atom - Atomus - Bob Monkhouse - Bod -Byte - C-
Rem - Cooper - Crazy Q - Cyclone - Damo - DBug - Dieu - Divag -
DMA-SC - Donald Fakk - Dubmood - Ecureil - Evil - Exocet -
Floopy - Gizmo - Grazey - gwEm - Helrizer - Iso - Jace - Leonard
- Marcer - Mike - Minz - Mister.A - Moonie - Mr. Pink - Nerve -
Nova - Pixel - Powa Pixel - Ptoing - Ra - Raid - Rubbish -
Salkin - Sarah - Schmx - Simon Sunnyboy - Sink - Sodan - Sol -
Sparehead Three - ST - Starbuck - Stu - Thothy - Tobe - Timbral
- Zabutom - Zorro 2 - Zweckform
Ripped by Cyclone for Alive ;), 2005-12-15